With the Key of Beginnings in hand, northeast, southeast, and then northeast till the crown door is found. With the Hook card in hand, Riku should go southeast and then northeast to exit Never Land, then it is on to Traverse Town! If the Captain has managed to trigger Dark Mode in Riku, make use of the sleights to really wail on the Captain, knocking him back time and again with Dark Firaga. Try to make use of Riku's 0 Cards to stop the bombs in their tracks, then get in close to slash Hook. Riku will also have to contend with a tilting deck from the water, so try to take that into account when avoiding the bomb barrage from Hook. Neverland is the next locale, so Riku should go northeast till eh finds a crown door, requiring a blue card and the Key of Beginnings for entry into battle with Captain Hook.Ĭaptain Hook will attack Riku, bringing with him a bevy of bombs and a sword that he wields with incredible skill. However, Vexen will appear and challenge Riku! Also make use of the Green Mickey Card if possible, as it will neutralize the poison on the floor, allowing free movement over the area for a limited time.Īfter trashing the Parasite Cage, head back to the crossroads of the second room Riku encountered, this time taking the other door to follow the path out of Monstro. When the Parasite Cage brings one of it's appendages down, jump to a new platform to avoid the damage. To avoid being poisoned, stay out of the liquid below the moving islands and avoid the nasty breath from the enemy, all the while landing physical shots to hurt the fiend. The Parasite Cage uses poisonous attacks to hurt Riku. Monstro is the next stop, so move one room forward, then turn southeast and follow the long line of room to the crown door to use a green card with a value of 5 or higher as well as the Key of Beginnings to find the Parasite Cage! Grab the Jafar card, then head out of Agrabah, starting by backtracking one room, then turning northeast to exit the area. Come after him with an all out attack and he will fall quickly to Riku, also remembering to use any King Mickey cards that appear, as they will refill Riku's deck, Riku's Hit Points, and hurt the enemy!Īgrabah is Riku's next destination, so head northeast for one door, then move southeast to find the crown door, requiring a red card valued at 3 or higher, then the Key of Beginnings to find Jafar waiting to fight! Take the Dragon Maleficent card, then exit Hollow Bastion by continuing northwest, passing through the 8 card door, finding Ansem waiting for a fight!Īnsem has three main attacks (quick horizontal energy blasts, a purple energy shield battering ram, and physical attacks), but they are rather weak. Maleficent is far easier than when Sora faced her, have Riku slash away continually while avoiding her attacks to get the quick and easy victory. However, she is rather weak, so a kamikaze strategy will wipe her out easily with little damage ever being dealt to Riku. When she tries to bite Riku, try to get out of the way. Using the same two attacks as when Sora fought Maleficent, the big dragon will stomp around, jump in the air to avoid damage.
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